- Blade and sorcery vr reddit update#
- Blade and sorcery vr reddit full#
- Blade and sorcery vr reddit Pc#
(1) Compelling combat AI – The dev has a very interesting and innovative physics based combat model but the combat itself is rather straightforward. The two main things I’d like to see out of this game are: Player avatars and baddies also have exit wounds now too-which in the grand scheme of things is probably the least disconcerting thing about the grizzly (albeit fun) gladiator sim.Ī new survival game mode is also live now too, which lets you choose from randomly generated weapons that spawn with the pedestal and survive waves of ragdoll baddies. Outside of the immediate increase in gory realism, players also have wound decals that can be dispelled by applying healing potions.
Blade and sorcery vr reddit full#
YouTuber ‘The Baron’ gives us a good look at a bunch of the 8.4 beta, which is admittedly only a little more buggy than the full U9 release. You’ll find new wound and blood splatter effects, armor-denting effects, burn decals, and a new and enhanced revival of the U7 death animations. In U9, WarpFrog has completely reworked character decals and added a few more bits and bobs to increase realism.
Blade and sorcery vr reddit update#
We hope to be able to fix that and make it default at some point however.As if shanking someone in the face wasn’t brutal enough, Early Access battle simulator Blade & Sorceryjust got a little more gory with the new U9 update which landed on Friday.ĭevelopers WarpFrog say that the U9 content is “essentially the 8.4 beta as a now completed and stable version.” If you haven’t played any of the beta content past 8.3, you may be in for a surprise. NPC wounds and blood on weapons are still experimental, and have been disabled by default as it causes a bit of lag on hit (you can enable the option at your own peril). Some of the most performance-heavy PCVR Dungeon rooms are omitted. There is a lower limit to the max number of enemies you can have on screen compared to PCVR. The team did an insanely good job on optimization and I think it is one of the best looking Quest 2 games out there.Īs mentioned, the Citadel map is missing for now. The balance was making it look as good as possible before performance became an issue. Nomad graphics are optimized for the Quest 2, so obviously not as detailed as PCVR. WHAT ARE THE DIFFERENCES BETWEEN NOMAD AND B&S PCVR? Crazy!Īll weapons, spells and sandbox arenas from PCVR U10 are included, with the exception of the Citadel map. Currently Nomad has just about everything the PCVR game has.Īt launch, Nomad will have almost all of the features and content of the PCVR game version “U10 Dungeons Update.” That means you can play Dungeons on this Quest 2 version. However, the team is working crazy hard and smart to get Nomad as close to the PCVR version as humanly possible. Instead, we prefer to make exactly the PCVR game we want to, and then optimize things for Nomad and/or omit anything that is not yet possible for the Quest 2 tech-wise.įor this reason you should know that Nomad may not have everything that the PCVR game has nor will have in the future if there is a technical limitation for adding it to the Quest 2, then there is nothing that can be done. If they were the same title, then the PCVR version would be limited in scope by the Quest 2 capabilities, and we didn’t want that. Similarly, we wanted to distinguish they are separate titles so that we can reserve the right to steam ahead with PCVR development without restriction. The reason for splitting the titles like this, rather than just making it all the same game, is we did not want to reduce the PCVR game’s quality in order to force Blade & Sorcery to work on the Quest 2. But because Nomad is optimized for the Quest 2, some things are different from the PCVR game, for example, graphics.
Blade and sorcery vr reddit Pc#
This means a person without a powerful PC can play a version of Blade & Sorcery that is optimized directly for their headset, to ensure they have a nice time with performance and so forth. Yes! It is very important that we get this message across: Blade & Sorcery: Nomad is a separate standalone title from the PCVR version.